Since I end up not posting about gameplay-completed computer games because I rarely approximate "completion," let's try a slice of one while I'm definitely not finished with it.
Avowed (Win/Steam, 2025) is a fantasy RPG evocative of the Elder Scrolls titles. It is surprisingly and rather thoughtfully accessible. Though it's very pretty, one may play it on a sturdy older machine without much framerate stuttering.
(Already we have footnotes! In reverse order: my venerable laptop has 32 GB of RAM. Many reviewers cite
Oblivion, ES 4, but then they reveal they're too young to've met ES 3 =
Morrowind, which I'd argue has the more meaningful callbacks. Apparently,
Avowed shares a setting with
Pillars of Eternity, which I haven't played and which the wiki summary links to
Planescape: Torment.)
Alongside the planned-out accessibility,
Avowed breadcrumbs its worldbuilding thoughtfully, too, as a former
Polygon journalist
explains in deliberately spoiling an early sidequest for analytical purposes. If you're very picky about spoilers: some quick, unremarked-upon visuals in the 10-min clip are from farther into the game, and they're too short to affect any playthrough realizations. (RIP
Polygon, sold and
many of its writers laid off since that clip was released.)
Further remarks on
Avowed's gameplay have been shelved because of hand pain, the one thing so far that can keep my posts fairly short.
Morrowind was a good friend 20+ years ago, and it's mostly pleasant for me to wander around
Avowed. I'm so glad it doesn't require the use of a game controller.
For anyone Elder Scrolls-curious, see Walker's quick guide at Kotaku to
getting Morrowind running nowadays, and
a similar guide for Daggerfall (ES 2). And of all the
Oblivion-rememberings I've read lately, I'd suggest
The Guardian's as the most readable---just the first chunk of the linked page---although MacDonald and I disagree on playability and enjoyment.